Patch Notes – 28 May 2017

28 May 2017 Patch Notes:

  • Added the Adventure Shop:
    • Right clicking kill tokens while on the main server will now give an option to “Use” them. This will destroy the token and add the token points to your character.
    • Typing “/adventure” while on the main server will open up the Adventure Shop and allow you to spend your collected points on various upgrades or items.
    • Available in the shop is the following:
      • Increase your maximum sleep bonus hours.
      • Increase the max number of creatures you can lead at once.
      • Remove fighting skill loss on death.
      • Guaranteed meditation ticks (30 min cooldown still applies).
      • Guaranteed lowering of a tile while surface mining.
      • Swap your faith to another deity.
      • Skillgain in a random skill.
      • Sleep Powder.
      • Workers Satchel.
  • Added Workers Satchel:
    • Satchel has room to hold 6 items total.
    • When you activate the satchel, you can improve items with it instead of the needed tool – provided that the correct tool is currently inside the satchel.
  • Fixed sowing action timer to properly use the 3x modifier.
  • Fixed meditation action timer to properly use the 3x modifier.
  • Changed kill token naming to scale better.
  • Kill tokens will now show their value.
  • Fixed the name of the adventure server in the steam list to not be so similar (for those that can’t read good).

 

KangaWU Adventures

Introducing the new KangaWU Adventures server, a place to test your mettle and survive against the wilderness and gain some extra resources as you go.

KangaWU Adventures is a new server that you can travel to from the portal at Botany Bay on the main server – however there is a catch. You cannot take any items through the portal – including inventory items and equipped items – and when you die on this server, you will respawn back on the main server with no skill loss. When you take the portal to the adventures server, you will spawn at a random spot across the map and have to figure out how to survive, explore and gather before finding a way to sail across the border back to the main server. Anything that you have on you when you cross the border back to the main server will stay with you.

The adventures server does however pose a larger threat than the main server with increased spawn rates of aggressive creatures and you are unable to place a deed, so starting out will be a challenge in itself to survive to the point where you can reliably defend yourself. To help with this, a few changes have been made to foraging and rummaging to make things slightly easier. Foraging on tree tiles will give branches more often than before, foraging on grass tiles now have a chance to give rock shards as well as low quality iron rock, and rummaging on rock tiles now has a chance to give low quality steel as well as flint. It is suggested that you look up crude tools on the wurmpedia and how to use them to start from scratch.

For those that manage to survive the dangers of the adventures server, you will be rewarded by a higher rate of ores all across the map including glimmersteel and adamantine, some specially placed reward items in hard to reach places for the expert explorers, and a new ‘kill token’ item that you will receive from every creature killed on the server. These kill tokens scale to the difficulty of the creature you kill, and can be combined into a single token to save inventory space. If you manage to make it off of the server, you’ll be able to bring back all items and resources gathered from the adventures server for use back on the main server. Kill tokens will be able to be traded to a special merchant at Botany Bay down the line for prizes relevant to your kill token value.

So to recap: Empty inventory, take portal, don’t die, explore, gather, don’t die, find a way off the server without dying, claim rewards. Easy.

Patch Notes – 10 May 2017

10 May 2017 Patch Notes:

  • Added gem cutting.
    • Start by using a chisel on a higher quality gem to start cutting it.
    • You’ll slowly improve it as you go, based on jewelry smithing skill checks.
    • A better cut gem will store more favor when Vessel is cast on it, and will lower QL at a slower rate when drained.
  • Star gems are now a better version of gems for Vessel purposes. Will store twice as much as a normal gem and drain QL at 1/4 the normal amount.
    • Star gems can also be improved via gem cutting.
  • Creatures with modifiers (alert, angry, etc) are now coloured again, with a slightly random colour centered on their modifier’s colour.
    • Champion and Dwarf creatures are not coloured.
  • Colour runes (jackal adamantine runes) can now be applied to a tamed creature.
    • Using the rune on the tamed creature will bring out the creatures true colour, and can only be done once per creature.
  • Added a server leaderboard.
  • Fixed Spawn of Fo, Vyn and Mag so they don’t get stuck away from the altar. Should path normally back to the altar now.
  • Full WU Patch Notes: https://steamcommunity.com/games/366220/announcements/detail/1297445432026511054

Patch Notes – 14 Apr 2017

14 Apr 2017 Patch Notes:

  • Fix for rarities not properly applying on some simple item creations.
  • Fix Hunt Event message spam once it narrows down the area.
  • Removed teleporting from the Hunt creatures when they are too far away – they should hopefully just walk back to the altar now.
  • Some changes to the Easter Bunny. Will spawn a couple at times this weekend when people are around to have a bash at it.

Patch Notes – 14 Mar 2017

14 Mar 2017 Patch Notes:

  • Fixes for mining and digging rift resources.
  • Fixed gaining faith on followers over 30 faith.
  • Lower rate of rift wood from trees slightly.
  • Lower damage from Spawn of Vynora’s ultimate ability slightly.
  • Added code for saccing unique items, just in case.
  • Fix negative quality rift resources.
  • Added the new gods to the mission system.
  • Nerfed Hunt Event directions.

Patch Notes – 9 Mar 2017

9 Mar 2017 Patch Notes:

  • Slightly lowered the healing rate of all godspawn creatures.
  • Lowered the number of attacks Fo can negate for each use of the ability.
  • Kicked boat speeds in the teeth:
    • All the speed calcs are done in the same way as runes now.
    • Means imping or turning a boat rare doesn’t need to wait for a restart to update.
    • Also the speeds may be slightly different to before this patch. Not sure if they’ll be faster or slower, kinda guessed the values. Will tweak again if needed.
  • Equipped Fo’s Protectors with tusks.
  • Priest/Follower Changes:
    • Followers should now be able to gain faith up to 40.
    • Followers over 20 faith should now be able to cast spells.
    • Priesting can still occur from 30 faith onwards.
    • Any existing priest-only benefits are  still priest-only.
    • Priests over 40 faith now get a bonus to power on all casts equal to 1/10th of their faith.
    • Priests can now continue building items.
    • None of this code is tested, so it is possible none of it actually works.
  • Re-nerfed saccing rares.
  • Nerfed Fo again.

Patch Notes – 6 Mar 2017

6 Mar 2017 Patch Notes:

  • Full 1.3.1.2 Update – WU Patch Notes: http://www.wurmunlimited.com/2017/03/06/1312live/
  • Fences over 99ql can now be properly destroyed.
  • Bonus FS from Godspawn creatures now properly given to those within 5 tile range instead of 5m.
  • Gave Spawn of Magranon bricks instead of boulders.
  • Buffed Spawn of Fo.
  • All Godspawn creatures now want to do their big bad attack at least once before dying.
  • Reloaded Spawn of Vynora’s shark quiver.
  • Buffed Spawn of Fo some more.
  • Added more ways to get rift wood, stone and crystal.
  • Buffed movement speed of Spawn of Vynora, Magranon and Fo.
  • Added Budda.
  • Buffed Spawn of Fo’s Protectors.
  • Added Frost.
  • Added Veshnokash.
  • Added Dwarves.

Godspawn Hunting Video

Thanks to everyone that came out this past weekend to help test the Godspawn creatures and their newly updated combat AI and abilities. I hope a lot of fun was had with killing the champions and the later horse race across the server. The creatures will be tweaked a bit more in the coming weeks and updated again to fix a few issues that were found.

You can check out a quick video of the champion killings below.